Sosialisasi Dampak Gadget Bagi Anak Usia Dini

Authors

  • Lalu Saparwadi Institut Teknologi Sosial dan Kesehatan Muhammadiyah Selong

DOI:

https://doi.org/10.58192/sejahtera.v2i3.1050

Keywords:

impact, gadgets, solutions

Abstract

Gadgets have an important role in human life. In addition, the gadget also has a negative impact on its users. This negative impact is caused by use not in accordance with the actual function, especially children. The purpose of this service activity is 1) to provide information about children's cognitive development, 2) to provide information regarding technological developments and their impact on child development, and 3) to provide information on the impact of gadgets on children's development and solutions for dealing with children who are addicted to gadgets. The methods used in this dedication are lectures, discussions, problem solving solutions. This dedication activity was carried out at Plus Muhammadiyah Pancor Elementary School. The results of this dedication show that the participants were enthusiastic and active in discussion activities during the activity.

References

Diane, E. Papalia, Sally Wendkos Old, and Ruth Duskin Feldman. Psikologi Perkembangan, Cet. I. Jakarta: Kencana, 2008.

Jarvis, Matt. Teori-Teori Psikologi, Cet. X. Bandung: Nusa Media, 2011.

Novitasari, W., and N. Khotimah. “Dampak Penggunaan Gadget Terhadap Interksi Sosial Anak Usia 5-6 Tahun.” Jurnal PAUD Teratai 5, no. 3 (2016): 182–86.

Saparwadi, Lalu. “Kemampuan Mahasiswa Program Studi Pendidikan Matematika Dalam Memahami Konsep Kalkulus Diferensial Dan Kalkulus Integral Dengan Menggunakan Maple.” Jurnal Pendidikan Matematika 6, no. 2 (2018): 275–82.

Saparwadi, Lalu, and Parma. “Pengembangan Model Pembelajaran Kalkulus Berbantuan Komputer Melalui Program Maple Di Program Studi Pendidikan Matematika.” Jurnal Elemen 1, no. 1 (2015): 37–48.

Saparwadi, Lalu, Cholis Sa’dijah, Abdur Rahman, and Tjang Daniel Chandra. “Reversible Thinking Ability in Calculus Learn-Ing Using Maple Software : A Case Study of Mathematics Education Students.” International Journal of Recent Technology and Engineering 8, no. 1C2 (2019): 695–700.

Saparwadi, Lalu, and Timbul Yuwono. “Pembelajaran Kalkulus Berbantuan Sofware Maple : Studi Perbedaan Hasil Kerja Mahasiswa Dengan Menggunakan Maple Dan Tanpa Menggunakan Maple.” Jurnal Elemen 5, no. 1 (2019): 23–30. https://doi.org/10.29408/jel.v5i1.722.

Solso, R. J. Psikologi Kognitif. Jakarta: Pearson Erlangga, 2008.

Sternberg, R.J. Psikologi Kognitif. Edisi keem. Yogyakarta: Pustaka Pelajar, 2008.

Suparman, and S. Putriyani. “Sosialisasi Dampak Penggunaan Gadget Terhadap Anak Di Desa Buntu Pema Kecamatan Curio Kabupaten Enrekang.” Maspul Journal of Comunity Empowerment 1, no. 2 (2020): 40–50.

Sutriyatna, Erdi. “Sosialisasi Dampak Penggunaan Gadget Terhadap Anak-Anak (studi kasus warga rw. 05 kelurahan pondok petir).” KOMMAS : Jurnal Pengabdian Kepada Masyarakat Universitas Pamulang 1, no. 1 (2020): 133–38.

Downloads

Published

2023-06-20

How to Cite

Lalu Saparwadi. (2023). Sosialisasi Dampak Gadget Bagi Anak Usia Dini. Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri, 2(3), 01–07. https://doi.org/10.58192/sejahtera.v2i3.1050